Section Summary: 13.7

Cylindrical and Spherical Coordinates

  1. Definitions

    cylindrical coordinates: a point in three-dimensional space is represented by the ordered triple tex2html_wrap_inline141 , where r and tex2html_wrap_inline145 are polar coordinates of the projection of the point into the xy-plane, and z is the distance of the point from the xy-plane.

    To convert from cylindrical to rectangular coordinates, use

    displaymath133

    To convert from rectangular to cylindrical coordinates, use

    displaymath134

    spherical coordinates: a point P in three-dimensional space is represented by the ordered triple tex2html_wrap_inline155 , where

    To convert from spherical to rectangular coordinates, use

    displaymath135

    It's uglier to translate in the other direction (although of course, it can -- and will! -- be done...).

  2. Theorems

  3. Properties/Tricks/Hints/Etc.

  4. Summary

    Cylindrical coordinates are great for problems with cylindrical symmetry (that is, with symmetry about a line). Spherical coordinates are great for problems with spherical symmetric (with symmetry about a point).

    When you consider each coordinate system, ask yourself what constant equations

    displaymath136

    look like. Generally, these generate surfaces which are ``orthogonal'' to each other. For example, in Cartesian coordinates (x,y), the equations x=c and y=d give lines that are orthogonal to each other.




Fri Mar 19 14:19:24 EST 2004