jitter(x, factor=1, amount = NULL)
jitter(x,...)
returns a numeric of the same length as
x
, but with an amount
of noise added in order to break
ties. The result, say r
, is r <- x + runif(n, -a, a)
where n <- length(x)
and a
is the amount
argument (if specified).z <- max(x) - min(x)
(assuming the usual case).
The amount a
to be added is either provided as positive
argument amount
or otherwise computed from z
, as
follows:
If amount == 0
, we set a <- factor * z/50
(same as S).
If amount
is NULL
(default), we set
a <- factor * d/5
where d is the smallest
difference between adjacent unique (apart from fuzz) x
values.
rug
which you may want to combine with jitter
.round(jitter(c(rep(1,3), rep(1.2, 4), rep(3,3))), 3) ## These two `fail' with S-plus 3.x: jitter(rep(0, 7)) jitter(rep(10000,5))