Section Summary: 6.2

  1. Definitions

  2. Theorems

  3. Properties/Tricks/Hints/Etc.

    For a solid of revolution, the trick is to compute the radius r(x) (or, sometimes to ``confuse you'', r(y)), and rove over the appropriate axis.

  4. Summary

    This is a step up from computing areas: we're now computing volumes, by adding up little chunks of volume in the form A(x)dx (area times depth). The conceptual idea is the same, obviously, but we're in higher dimension.

Problems to consider: pp. 387-389, #1, 9, 12, 21, 22, 43, 46, 48, 59; on the board: #2, 20, 45


LONG ANDREW E
Mon Mar 31 21:43:15 EST 2003