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So are many other concepts from physics, where quantities have a direction and a "strength" -- a rocket in flight, for example. It is moving in a certain direction, and it has a speed, whose value can be represented by the length of a vector.
We then combine these into one quantity, the vector .
For a vector given by
Hence in 3-d,
we have
or for
Obviously this can be generalized to vectors in four dimensions, five dimensions; even six dimensions. Maybe seven dimensions, too; or even n dimensions.
Examples:
The equation for a sphere centered at the point (h,k,l) of radius r given in our text is
This is the set of points P at a distance of r from the point (h,k,l).
Examples:
Examples:
Here it is in three-space:
with the obvious changes to formulas because you now have three components, instead of two:
It's clear that we can turn any vector into a unit vector, by simply scaling it:
Examples:
and, in three-space,
The Triangle inequality basically says that the diagonal of a parallelogram is shorter than or equal to the sum of the two sides:
In the case of Figure 17 (for vectors at right angles to each other)
and the only time you'll have equality is when either a or b is zero.
Examples:
(how would you define this for vectors in two-space?). It's just component-wise multiplication, and we add up the results.
examples:
It turns out that
where
Otherwise, the angle is acute. |
examples:
Finally then, we can put it all together to get this:
In a way, this is the "shadow" of vector u along v's direction (notice that v's length has been accounted for, by using the unit vector in the v-direction).