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I want to create producers, not consumers. Producers will understand and be able to use Riemann sums.
Before we go on, however, we should probably do a few more examples from 5.1:
Let's see how to compute volumes of some simple objects using integrals.
Before you may have memorized some of these formulas. Now you can derive them!
In every case for what follows, we begin with what I consider the most important formula for integral calculus:
To calculate any quantity , we simply divide it up into infinitesimal quantities , and add an infinity of them up.
Of course the letter is not crucial -- but in this chapter we consider volumes, and so we use . In the early going, we were computing areas, so one might write the most important formula for integral calculus as
That could be used to compute Andrews as well -- an Andrew is a sum of an infinite number of infinitesimal chunks of Andrew.
If we were computing masses, we'd write
a mass is made up of an infinite numbers of infinitesimal masses.
Now for volumes we usually know the extent of the object, so we'll march along the x-axis from a to b, stop at x, and add in the little that is found there. So in each case what we need to do is find
and then, as usual,
(do you see a pattern here? The only thing that changes is the differential -- and the name on the variable at the endpoint. It's all about the differential! And there are those who would drop them -- shame!)
What would its differential look like? How should we go about computing this volume?
(the "2" is out in front because we're using symmetry: we calculate the volume of half the sphere in running from 0 to r, then double it).