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We learn something of that in From fish to infinity. But
So we use the counting numbers as our counting yardstick, and put them into one-to-one correspondence with a set of objects to discover its number.
Any two things that have the property of "six-ness" can be put into one-to-one correspondence, and that's just what Ernie did for Humphrey and his furry friend.
Did you notice Humphrey using any other cues to help him keep track of the number of fish?
Let's see how we might use a tree to represent the solution to the 22 counting problem: in the linked example, we would get 10110 by writing the remainders from left-to-right starting from the bottom of the tree. (The result should always start with a 1 if done correctly, since we always end with one sheep!)