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Your new assignment is to read the article Pi Day: How One Irrational Number Made Us Modern, which appeared in the New York Times today.
It features so much:
My colleague Marla Lemmon was spotted wearing fractal-themed earrings today in honor of pi day!
I'll be meeting with them after class, so there will be no office hours today until 1:30 or so (but I will be available until about 4:50, when I have my next class).
For the moment this is my favorite image:
Please get those to me by Sunday night, so we can look them over in class on Tuesday of next week.
there's a perfect copy of the fractal contained within itself -- and perhaps infinitely many!
By the way, $\sqrt{2}$ is irrational, like \(\pi\), and is the number said to have killed a man....
You'll be making one of very own Spiral Fractal as half of this week's quiz grade.
(Exponential Growth and Decay in the fractal world)
This fractal becomes infinitely long, but in a confined space! Very strange.... but this type of strange behavior is typical of fractals.
There is a lovely summary of the system in this article.
The Chaos game - generating fractals using random movement!
One of the most interesting fractals arises from what Michael Barnsley has dubbed ``The Chaos Game'' [Barnsley]. The chaos game is played as follows. First pick three points at the vertices of a triangle (any triangle works---right, equilateral, isosceles, whatever). Color one of the vertices red, the second blue, and the third green.
Next, take a die and color two of the faces red, two blue, and two green. Now start with any point in the triangle. This point is the seed for the game. (Actually, the seed can be anywhere in the plane, even miles away from the triangle.) Then roll the die. Depending on what color comes up, move the seed half the distance to the appropriately colored vertex. That is, if red comes up, move the point half the distance to the red vertex. Now erase the original point and begin again, using the result of the previous roll as the seed for the next. That is, roll the die again and move the new point half the distance to the appropriately colored vertex, and then erase the starting point.
From randomness comes order; from simple rules comes complicated objects! Then all hell broke loose.