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Chase has a nice mathematically-based logo:
There are always critics, of course
This key notion is more formally called "self-similarity": "a self-similar object is exactly or approximately similar to a part of itself (i.e. the whole has the same shape as one or more of the parts)."
Well, try my funhouse mirror generator: make your own funhouse mirror image, using my web interface and your own image, and I'll post them to our website.
It turns out that nature loves fractals, just like it loves Fibonacci numbers.
This fractal becomes infinitely long, but in a confined space! Very strange.... but this type of strange behavior is typical of fractals.
The Chaos game - generating fractals using random movement!
Here's a better version of that, that has more general options.
From randomness comes order; from simple rules comes complicated objects! Then all hell broke loose....
The complex number z is the sum of a real and a complex part:
Sometimes mathematicians just propose something, and hope that it's useful!
Complex numbers live in a plane, with a real and an imaginary axis:
We need to realize that i is the
solution of a mathematical equation: .
First of all, it's named for Sir Isaac Newton, one of the greatest mathematicians of all time, born in England on Christmas Day, 1642 (in the year that Galileo died).
Secondly, it's about finding "roots" of equations. That
is, for example, if we want to find where ,
Newton's method can help. It will get as close to a
solution as we wish, but may never get to the exact
solutions, which are
.
Newton's method works by shooting straight lines off a point on the graph of the function, looking for the places where the function's graph crosses the x-axis. Those values of x are the roots.
This applet will give you a good idea of what Newton's method is about, illustrating Newton's method's attempts to find solutions of
This polynomial has three real number solutions, and Newton's method can find them all. But starting at different places along the number line we find different values of the root. This is a crucial concept.
For some polynomials, however, Newton's method won't
work if we start with a real number approximation to
the root. This is illustrated by putting the function
(with derivative
)
into this
applet. It hunts for the place where the curve
crosses the x-axis, but can't find it! That's because
the answers are actually complex,
imaginary even!
To find those values of the roots, we'd have to start with a complex guess, and then use Newton's method -- and then it would work! But we'd be starting off with a point in a plane, instead of a point along a line.
Deterministic fractals: delve into an infinite, dynamic world, created by a simple mathematical process: the function whose roots we seek is
We know that there's only one real number solution: . But
there are also two complex solutions (turns out that
the highest power of z -- 3, in this case --
tells you how many roots your equation is going to have).
As Strogatz suggests, there are three big basins where the results are pretty boring -- you converge to the nearest root -- but along the boundaries of the three regions, all hell breaks loose! Or rather a fractal breaks loose, "psychedelic hallucination" (p. 57)....
And as you zoom in on the "psychedelic hallucinations", you see hallucinations within hallucinations.