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"...a linear map is determined by its action on a basis."
In this section we re-express homomorphisms as matrices.
Let's take a good look at example 1.1 from this section, p. 193.
At the end of this example, bottom of p. 194, the author defines (essentially creates a) matrix multiplication. This definition is crucial for all that follows.
matrix multiplication:
Observe the essential alignment of dimensions:
"Matrix-vector product can also be viewed column-by-column."
Remember: all finite dimensional vector spaces are essentially equivalent!
"....In practice, when we are working with a matrix but no spaces or bases have been specified, we will often take the domain and codomain to be and and use the standard bases."
There are four subsections:
Let's see how the mechanical issues of the four subsections come about.
Let's continue to think about rotations of onto .
What about compositions of rotations? A rotation, followed by another rotation, should also be a homomorphism. Let's use the standard bases, and represent each rotation as a matrix, then represent the composition. This leads to matrix multiplication. It also gives us a way of deriving two extremely important trigonometric identities!
Now: how would we invert a rotation of say , in the counter-clockwise sense?
How do we invert any isomorphism of onto ?
What other kinds of homomorphisms can we think of, along the same lines? We've looked at two kinds of homomorphisms of into :