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The cross product ${\overline{u}}\times{\overline{v}}$ is a vector product (produces a vector) -- but only works in three-dimensions. Its magnitude reflects the extent to which the two vectors ${\overline{u}}$ and ${\overline{v}}$ are parallel. In particular, the cross product has 0 length when two vectors point in parallel directions. Thus it provides a test for parallelness.
It also is used to compute the area of a parallelogram formed by putting the butts of the two vectors together: \[ |{\overline{u}}\times{\overline{v}}|=|{\overline{u}}||{\overline{v}}| \sin(\theta) \] Notice that the parallelogram has zero area when the vectors are parallel, and maximal area when the vectors are perpendicular.
Finally, the cross product provides a means for producing a vector perpendicular to both ${\overline{u}}$ and ${\overline{v}}$ -- so enables us to "leap from a plane", as it were, the plane in which that parallelogram, formed by putting the butts of the two vectors together, lives.
Since I borrowed this image I shouldn't be too critical, but it's important to note that the unit vector mentioned, $\hat{a}_n$, is the unit vector chosen by the right-hand rule (more about that in the materials below). I believe that the use of the subscript "$n$" on that unit vector indicates "normal" -- that is, perpendicular -- to the plane.